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- .386p
- locals
- include pmc.inc
-
- ; Mode X (320x240, 256 colors) system memory to display memory copy
- ; routine. Uses approach of changing the plane for each pixel copied;
- ; this is slower than copying all pixels in one plane, then all pixels
- ; in the next plane, and so on, but it is simpler; besides, images for
- ; which performance is critical should be stored in off-screen memory
- ; and copied to the screen via the latches. Copies up to but not
- ; including the column at SourceEndX and the row at SourceEndY. No
- ; clipping is performed. C near-callable as:
- ; void CopySystemToScreenX(int SourceStartX, int SourceStartY,
- ; int SourceEndX, int SourceEndY, int DestStartX,
- ; int DestStartY, char* SourcePtr, unsigned int DestPageBase,
- ; int SourceBitmapWidth, int DestBitmapWidth);
-
- SC_INDEX equ 03c4h ;Sequence Controller Index register port
- MAP_MASK equ 02h ;index in SC of Map Mask register
-
- parms struc
- dd 2 dup (?) ;pushed BP and return address
- SourceStartX dd ? ;X coordinate of upper left corner of source
- SourceStartY dd ? ;Y coordinate of upper left corner of source
- SourceEndX dd ? ;X coordinate of lower right corner of source
- ; (the row at EndX is not copied)
- SourceEndY dd ? ;Y coordinate of lower right corner of source
- ; (the column at EndY is not copied)
- DestStartX dd ? ;X coordinate of upper left corner of dest
- DestStartY dd ? ;Y coordinate of upper left corner of dest
- SourcePtr dd ? ;pointer in DS to start of bitmap in which
- ; source resides
- DestPageBase dd ? ;base offset in display memory of page in
- ; which dest resides
- SourceBitmapWidth dd ? ;# of pixels across source bitmap
- DestBitmapWidth dd ? ;# of pixels across dest bitmap
- ; (must be a multiple of 4)
- parms ends
-
- RectWidth equ -4 ;local storage for width of rectangle
- LeftMask equ -6 ;local storage for left rect edge plane mask
- STACK_FRAME_SIZE equ 6
-
- @dseg
-
- extrn SCREEN_SEG:dword
-
- ends
-
- @cseg
-
- public _CopySystemToScreenX
- _CopySystemToScreenX proc near
- push ebp ;preserve caller's stack frame
- mov ebp,esp ;point to local stack frame
- sub esp,STACK_FRAME_SIZE ;allocate space for local vars
- push esi ;preserve caller's register variables
- push edi
- push ebx
-
- cld
- mov eax,[ebp+SourceBitmapWidth]
- mul [ebp+SourceStartY] ;top source rect scan line
- add eax,[ebp+SourceStartX]
- add eax,[ebp+SourcePtr] ;offset of first source rect pixel
- mov esi,eax ; in DS:ESI
-
- mov eax, [ebp+DestBitmapWidth]
- shr eax,2 ;convert to width in addresses
- mov [ebp+DestBitmapWidth],eax ;remember address width
- mul [ebp+DestStartY] ;top dest rect scan line
- mov edi, [ebp+DestStartX] ; clear hi(edi)
- mov ecx,edi
- shr edi,2 ;X/4 = offset of first dest rect pixel in scan line
- add edi,eax ;offset of first dest rect pixel in page
- add edi,[ebp+DestPageBase] ;offset of first dest rect pixel
- ; in display memory
- add edi,[SCREEN_SEG] ;make mem ptr now
-
- and cl,011b ;CL = first dest pixel's plane
- mov al,11h ;upper nibble comes into play when plane wraps
- ; from 3 back to 0
- shl al,cl ;set the bit for the first dest pixel's plane
- mov [ebp+LeftMask],al ; in each nibble to 1
-
- mov ecx,[ebp+SourceEndX] ;calculate # of pixels across
- sub ecx,[ebp+SourceStartX] ; rect
- jle CopyDone ;skip if 0 or negative width
- mov [ebp+RectWidth],ecx
- mov ebx,[ebp+SourceEndY]
- sub ebx,[ebp+SourceStartY] ;BX = height of rectangle
- jle CopyDone ;skip if 0 or negative height
- mov dx,SC_INDEX ;point to SC Index register
- mov al,MAP_MASK
- out dx,al ;point SC Index reg to the Map Mask
- inc dx ;point DX to SC Data reg
- CopyRowsLoop:
- mov ax,[ebp+LeftMask]
- mov ecx,[ebp+RectWidth]
- push esi ;remember the start offset in the source
- push edi ;remember the start offset in the dest
- CopyScanLineLoop:
- out dx,al ;set the plane for this pixel
- movsb ;copy the pixel to the screen
- rol al,1 ;set mask for next pixel's plane
- cmc ;advance destination address only when
- sbb di,0 ; wrapping from plane 3 to plane 0
- ; (else undo INC DI done by MOVSB)
- loop CopyScanLineLoop
- pop edi ;retrieve the dest start offset
- add edi,[ebp+DestBitmapWidth] ;point to the start of the
- ; next scan line of the dest
- pop esi ;retrieve the source start offset
- add esi,[ebp+SourceBitmapWidth] ;point to the start of the
- ; next scan line of the source
- dec ebx ;count down scan lines
- jnz CopyRowsLoop
- CopyDone:
- pop ebx
- pop edi ;restore caller's register variables
- pop esi
- mov esp,ebp ;discard storage for local variables
- pop ebp ;restore caller's stack frame
- ret
- _CopySystemToScreenX endp
- ends
- end
-